Zentry Wire

LATEST
SIGNALS

Development notes, competitive tests, world updates and community announcements.

Patch Notes // September 18, 2026

Build 0.9.2 — Neon District sightline pass

A map-wide pass focused on cleaner defender reads, one new attacker shortcut and reduced visual clutter around the core.

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Agent Lab // September 12, 2026

Mira Sol: support without hiding behind the team

The combat medic kit was rebuilt around rescue movement and visible commitment instead of passive healing.

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World // September 5, 2026

Orbital Port enters ranked testing

The transport hub arrives with payload routes, hangar resets and long sightlines broken by timed cargo shutters.

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Competitive // August 29, 2026

How promotion matches work in Season Zero

Ranked test rules, visible thresholds and how squad MMR handles mixed-skill parties.

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Engineering // August 19, 2026

Building readable effects in a neon world

How the art and gameplay teams separate information-critical effects from the background city glow.

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Community // August 8, 2026

Creator weekend: first closed capture session

Invited players can capture matches, publish impressions and test our spectator overlay.

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